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MotionBuilder UI:
The MotionBulder UI is a Python script containing tools used to take an animation from start to finish through the pipeline .
System:
- Button "Help Docs" will launch the Mobu Tools docs, explaining each button in detail.
- Button "Sync Tools (Closes UI)" will do a perforce sync to the tools location (as defined by the text fiel location.txt)
Scene Cleaning:
- Button "Clean Scene (of selected characters)" is used to clean setup scenes of extra characters and nodes by taking the namespace(s) of the selected joints and removing all nodes containing the same namespace(s).
- TextField "Clean Scene By Name--->" will check all nodes in the scene by the textfield, and remove all matching names.
- TextField "Search for Name------->" enter a string for the "replace with Name" function.
- TextField "Replace with Name----->" enter a string to replace all names from the search field for the entire scene.
Add Namespace to Selected:
- Button "ATT" will add an "ATT" namespace to the joints and connected mesh of the selected character.
- Button "ATT1" will add an "ATT1" namespace to the joints and connected mesh of the selected character.
- Button "VIC" will add a "VIC" namespace to the joints and connected mesh of the selected character.
- Button "Remove Namespace from Selected" will remove the namespace from the selected character.
Merge Poses:
- Button "Hands" will merge the hand poses file into the scene.
- Button "Body" will merge the body poses file into the scene.
- Button "Face" will merge the face poses file into the scene.
- Button "Fix Fingers for Selected" will fix legacy character finger positions by forcing the vector coordinates to that of the current character.
- Button "Retarget Selected Character" will retarget a selected legacy character to the current character, preserving the animation take.
Merge Poses:
- Button "Hands" will merge in the common hand pose file.
- Button "Body" will open a browser to the body pose directory.
- Button "Face" will merge in the common face pose file.
Merge Objects:
- Button "Ring" will merge in the wrestling ring.
- Button "Ring/Cage" will merge in the wrestling ring with cage.
Character Swapper:
- Button "ATT Average" will merge in the "Average" character, if the "ATT" namespace is found on the joints.
- Button "ATT Thin" will merge in the "Thin" character, if the "ATT" namespace is found on the joints.
- Button "ATT Fat" will merge in the "Fat" character, if the "ATT" namespace is found on the joints.
- Button "VIC Average" will merge in the "Average" character, if the "VIC" namespace is found on the joints.
- Button "VIC Thin" will merge in the "Thin" character, if the "VIC" namespace is found on the joints.
- Button "VIC Fat" will merge in the "Fat" character, if the "VIC" namespace is found on the joints.
File Input/Output:
- Button "Save MO(select character)" will remove the namespace of the current character, select his joints, and open a browser for saving the file.
- Button "Open Two Man Setup File" will open the two man character scene for importing .fbx files from redesigned PSAs.
- Button "Merge Redesigned FBX File" will open a browswer dialog for the selection of a redesigned PSA .fbx file. Upon selection, the file will be merged with the scene, depending if it's an "ATT" or "VIC".